

Fixed Watch Light Not Working When Loading a Game at Nighttime.Decrease Calorie(Hunger) and Fluid(Thirst) Depletion During Sleep by 99%.Increase Fluid(Thirst) Decay Rate by 99%.Decrease Calorie(Hunger) Decay Rate by 99%.Decrease Camp Fire, Fire Pit and Fire Spit Fuel Usage by 99%.Increase Inventory Slot Capacity to 16 Items.Fix Position on Motor Boat to Prevent Chunk Glitching.
#STRANDED DEEP TRAINER 0.39 MOD#
Credits to the original author of the mod are not needed when redistributing your modification, but they are appreciated -) You must adhere to the "openness" of the original TOS of this mod and allow any/all modifications in your modification of this mod.
#STRANDED DEEP TRAINER 0.39 MODS#
You are free to modify any of these mods and redistribute your modification without asking for permission, as long as you don't make any kind of profit over it and/or violate any other game TOS.You will NOT hold me responsible for any issues or problems that occur from use of this mod it's original or modified form.You will NOT link to any of these mods in any way through any Ad Walls such as Ad.Fly or profit from re-linking.I don't need a gazillion container walls, but being able to replace an axe on an island where I've used up all the rocks (again, without resorting to tricks, like the plank station thing) would be nice.License and Terms of use for these MODs - Read before downloading By downloading any of these mods, you agree to the following. Just give us more freedom to be more active without having to use tricks. clearly cluttering up the game is not that much of an issue. We can already craft some things infinitely - lashing, leather, cloth, bandages, cooked/smoked meat. We can keep doing whatever we want without resorting to what (for me at least) feels like cheating.Īnd I know what some people might say - respawning resources will clutter up the game, resulting in potential crashes, so they need to be limited. That way, we have resources for just about every single basic item in the game - axes, spears, shelters, rafts.

Then, after every storm, have some rocks wash up on the shore.

Instead of that, why not have these basic resources respawn the way fibrous leaves do? There's a bunch of small trees on every island, have them grow back every 3 or 7 days (or let us plant them) so we can harvest them for sticks. I mean, theoretically I can, but I need to quit the game, go into Cartographer mode, create a custom island, fill it with resources, harvest them, delete island. What I can't do, however, is infinitely craft basic things like spears or building parts. I don't have to worry about anything, because I'm perfectly self sufficient and if I feel like adding some animal protein to my diet, a giant hog and two giant grabs are always hanging around. I currently have 6 yucca plants, 9 water stills, 3 fruit trees and all I'm really missing is a lounger to kick back on and an umbrella to keep the sun off me during the hottest part of the day (seriously though, the fact that we have neither in the game really sucks). Plant a few yuccas, get fibrous leaves for a water still, get water, use it to grow fruit, eat fruit, survive until yucca grows back. TL DR - small trees should grow back and rocks should "wash up" on the beach from time to time.Īt this point you can reach a level of self-sustainability that allows you to basically just exist.
